- Assistant Professor, Computational Media
- Computational Media
- Silicon Valley Campus, Room 3241
- Email for appointment
- I am an independent game developer, director of the Alternative Learning Technologies and Games (ALT Games) Lab, and Assistant Professor in the Department of Computational Media. My primary teaching and research interests are at the intersection of games, human-computer interaction, and learning science where I explore the usage of novel interfaces, alternative controllers, and physical gameplay mechanics to enhance learning outcomes in educational games. Specifically, my work examines how different forms of physical embodiment and interaction (e.g., tangibles, augmented reality, DIY custom interfaces, and so forth) impact the learning process and related social/emotional factors in educational games. I also do research in the area of game studies, conducting large-scale meta-analyses to better understand overall trends within games research and industry. My serious games have won awards in venues such as the 2016 Serious Games Showcase & Challenge and 2nd Annual Games for Learning Design Competition. My independent games have also been featured in a number of venues such as IndieCade 2017, IndieCade East 2016, 2015 New York Come Out & Play Festival, 2013 World Science Festival, MoMA, and NYU 2nd Annual Integrated Digital Media Student Showcase.
- Educational games, STEM education, Programming games, Alternative controllers, Embodiment, Tangibles, AR, VR, Human-computer interaction
- Ph.D. in Computer Science, 2018, New York University Tandon School of Engineering
- M.S. in Computer Science, 2016, New York University Tandon School of Engineering
- B.S. in Computer Science, 2013, Polytechnic Institute of New York University
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