- Professor, Computational Media
- Computational Media
- Engineering 2, Room 271
- Fall 21 office hours: 2:30-4:00pm Wednesdays, online. Office hours require signups: https://calendar.google.com/calendar/selfsched?sstoken=UUVCSmlxNTJ6NmV3fGRlZmF1bHR8MGEyY2Y2MzczODA4NzlhNzdkMzZkYjUzYmZhNmM4YWU. No office hours during finals week.
- Noah Wardrip-Fruin is a Professor of Computational Media at the University of California, Santa Cruz. He co-directs the Expressive Intelligence Studio, a technical and cultural research group, with Michael Mateas. Noah's research areas include new models of storytelling in games, how games express ideas through play, the literary possibilities of computational media, and how cultural software can be preserved, discovered, and cited. Noah has authored or co-edited six books on games and digital media for the MIT Press, including The New Media Reader (2003), a book influential in the development of interdisciplinary digital media curricula. His most recent book, How Pac-Man Eats, was published by MIT in 2020. His work has been supported by the National Science Foundation, National Endowment for the Humanities, National Endowment for the Arts, Institute of Museum and Library Services, Google, Microsoft, and others. Noah's collaborative playable media projects, including Screen and Talking Cure, have been presented by the Guggenheim Museum, Whitney Museum of American Art, New Museum of Contemporary Art, Krannert Art Museum, Hammer Museum, and a wide variety of festivals and conferences. Noah holds both a PhD (2006) and an MFA (2003) from Brown University, an MA (2000) from the Gallatin School at New York University, and a BA (1994) from the Johnston Center at the University of Redlands.
- new models of storytelling in games
- software studies
- how games express ideas through play
- digital literature
- how games can help broaden understanding of the power of computation
- game and software preservation, discovery, and citation
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