The Department of Computational Media at the Baskin School of Engineering at UC Santa Cruz will contribute a diverse set of publications to CHI 2024, the flagship annual conference for Human-Computer Interaction and Design.
UCSC Computational Media researchers made a significant impact at CHI 2024. They authored 12 full papers, including a Best Paper Award (top 1%) and an Honorable Mention (top 5%). Their contributions extended beyond papers, with one Alt.CHI presentation, five Late-Breaking Work pieces, one panel and an Interactivity exhibition. The group’s influence was further demonstrated by a workshop keynote address, one organized workshop, and participation in presenting seven workshop papers. Additionally, Computational Media faculty actively contributed to the conference organization and program committee.
Papers
Best Paper (Top 1%)
Designing a Card-Based Design Tool to Bridge Academic Research & Design Practice For Societal Resilience.
Novia Nurain, Chia-Fang Chung, Clara Caldeira, and Kay Connelly.
Honorable Mention (top 5%)
“I Know I’m Being Observed:” Video Interventions to Educate Users about Targeted Advertising on Facebook
Garrett Smith, Sarah Carson, Rhea G Vengurlekar, Stephanie Morales, Yun-Chieh Tsai, Rachel George, Josh Bedwell, Trevor Jones, Mainack Mondal, Brian Smith, Norman Makoto Su, Bart Knijnenburg, and Xinru Page. Collaborators at Brigham Young University, Indian Institute of Technology, Kharagpur, and Clemson University.
“Backseat Gaming” A Study of Co-Regulated Learning within a Collegiate Male Esports Community
- Erica Kleinman, Reza Habibi, Garrett B. Powell, Brent Reeves, James Prather, Magy Seif El-Nasr.
Damage Optimization in Video Games: A Player-Driven Co-Creative Approach
- Johannes Pfau, Manik Charan, Erica Kleinman, Magy Seif El-Nasr.
“Ah! I see” – Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization System.
- Sai Siddartha Maram, Erica Kleinman, Jennifer Villareale, Jichen Zhu, Magy Seif El-Nasr.
Social Justice in HCI: A Systematic Literature Review
- Ishita Chorida, Leya Breanna Baltaxe-Admony, Ashley Boone, Alyssa Sheehan, Lynn Dombrowski, Christopher A Le Dantec, Kathryn E. Ringland, Angela D.R. Smith.
“Caption it in an Accessible Way That is Also Enjoyable”: Characterizing User-Driven Captioning Practices on TikTok
- Emma J. McDonnell, Tessa Eagle, Pitch Sinlapanuntakul, Soo Hyun Moon, Jon E. Froehlich, Kathryn E. Ringland, Leah Findlater.
“Community, Storytelling, and Play: Making and Breaking Rituals in Destiny 2”
Understanding Fraudulence in Online Qualitative Studies: From the Researcher’s Perspective
- Aswati Panicker, Novia Nurain, Zaidat Ibrahim, Chun-Han (Ariel) Wang, Seung Wan Ha, Yuxing Wu, Kay Connelly, Katie A. Siek, and Chia-Fang Chung.
New Understandings of Loss: Examining the Role of Reflective Technology Within Bereavement and Meaning-Making
- Colin LeFevre and Chia-Fang Chung.
Dancing with the Roles: Towards Designing Technology that Supports the Multifaceted Roles of Caregivers for Older Adults
- Long-Jing Hsu and Chia-Fang Chung.
Supporting Experiential Learning in People with Gestational Diabetes Mellitus
- Zaidat Ibrahim, Clara Caldeira, and Chia-Fang Chung.
Alt.CHI presentation
“That’s Not Good Science!”: An Argument for the Thoughtful Use of Formative Situations in Research Through Design
- Raquel B Robinson, Anya Osborne, Chen Ji, James Collin Fey, Ella Dagan, Katherine Isbister.
Panel
Virtual Reality for Health and Wellbeing of People with Disabilities.
- Sri Kurniawan, Sarah Anderson, Aviv Elor, Jared Duval, Alan Lee, Hilary Touchett.
Late Breaking Work
Participatory Design of a Serious Game to Improve Wildfire Preparedness with Community Residents and Experts
- MJ Johns, Emmanuel Ezenwa Jr., Seunghyun Lee, Thomas Maiorana, Ciel Wood, Josh D Levano, Rita Tesfay, Michael Takami, Cameron A Dodd, Madison Li, Hanne Manning, Regis Pak, Lily Chen, Ria Saini, Mário Escarce Junior, Mennatullah Hendawy, Magy Seif El-Nasr, Edward Melcer, Katherine Isbister.
Eye Ball: Gazing as a Dilemma in a Competitive Virtual Reality Game
- Michael Lankes, Samir Ghosh, Charles Bishop Lesser, Katherine Isbister.
Virtual Games, Real Interactions: A Look at Cross-reality Asymmetrical Co-located Social Games
- Alexandra Kitson, Sun Joo (Grace) Ahn, Eric J Gonzalez, Peyod Panda, Katherine Isbister, Mar Gonzalez-Franco.
Extracting the Affective Content of Fidgeting in Adults with ADHD via Machine Learning and a Hand-held Soft Tangible Device
- Nahid Nasiri, Katherine Isbister, Julie B Schweitzer, Jared Borden, Peter S Cottrell, Daniel Goodman Shapiro.
Designing Shared VR Tools for Spatial Scientific Sensemaking About Wildfire Evacuation
- Samir Ghosh, Yuhui Wang, William Zhou, Kelly Lin, Joshua McVeigh-Schultz, Katherine Isbister.
INTERACTIVITY Exhibit
Soothing Systems: A Meditative Somaesthetic Experience
Edward F Melcer
- Title
- Visiting Associate Professor
- Department
- Computational Media
Workshops
Keynote
Design for Social and Emotional Wellbeing
EmpathiCHI Workshop
Katherine C Isbister
- Title
- Professor
- Department
- Computational Media
Workshop Organization
Forms of Fraudulence in Human-Centered Design: Collective Strategies and Future Agenda for Qualitative HCI Research
- Aswati Panicker, Novia Nurain, Zaidat Ibrahim, Chun-Han Ariel Wang, Seung Wan Ha, Elizabeth Kaziunas, Maria Wolters, Chia-Fang Chung.
Workshop Papers
How an AI Generated Experience Impacts Negative Perceptions of AI
- GenAICHI Workshop paper: MJ Johns, Tyler Coldeman.
Augmenting Reality for Sustainable Dining
- AR for Social Justice Workshop paper: MJ Johns, Eunsol Sol Choi, Derusha Baskaran. DinAR:
The Challenges and Harms of Participant Fraudulence: Unpacking Fabricated Personal Experiences in HCI Qualitative Research
- Fraudulent Participation Workshop: Yu-Ling Chou and Chia-Fang Chung.
The Rhythm of Streaming: Enhancing Streaming Audio Experiences with Generative AI.
- Generative AI in User-Generated Content Workshop: Yu-Ling Chou, Xuyuan Cai, and Chia-Fang Chung.
Social Physiological Data Awareness in Collocated Mixed Reality Movement
- PhysioCHI Workshop paper: Samir Ghosh, Charles Lesser, Kaia Rae Schweig, Sofia De La Vega Mireles, Katherine Isbister.
Revealing Aspects of Hawaiian Tourism Using Situated Augmented Reality
- With or Without Permission Workshop paper: Karen Abe, Jules Park, Samir Ghosh.
Designing Interaction Approaches for Shared Sensemaking in XR
- Sensemaking Workshop paper: Samir Ghosh, Joshua McVeigh-Schultz, Katherine Isbister.
Conference Organization Committee
Panels Co-Chair with Patrick Tobias Fischer
Norman Makoto Su
- Title
- Associate Professor and Vice Chair of Human Computer Interaction
- Department
- Computational Media
Conference Program Committee
Associate Chair in Health Subcommittee
Christina Chung
- Title
- Assistant Professor
- Department
- Computational Media
Associate Chair in Assistive Technology Subcommittee
Sri H Kurniawan
- Title
- Professor
- Department
- Computational Media
– SHARE THIS STORY –
This block group hides your featured image, remove this block group to show your featured image again.