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Computational Media

The Computational Media (CM) Department engages in boundary-pushing research and education that integrates technical, interpretive, and design work to create human-centered media that address complex problems for societal impact.

These are the core values we hold, which form the foundation on which we perform work and conduct ourselves as scholars, researchers, and members of communities:

  • Impactful: We create media, experiences and ways of understanding that have an impact in the world we live in.
  • Socially responsible: We actively perform research and education that benefit society at large and advance social goals.
  • Open: We embrace diverse ideas, disciplines, approaches, concepts, and methods in our work and community.
  • Boundary-pushing: We are forward facing while being reflective of the past. 
  • Collegial: We engage in partnership across our communities in a respectful manner.
  • Address “messy” problems: We are unafraid of handling real-world problems that are naturally messy.
Two computational media students study a computer with colorful lights in the background
  • UI/UX Designer
  • Interactive Designer
  • Game Designer
  • Multimedia Developer
  • AR/VR Specialist
  • Product Manager
  • Front End Developer

Leveling up wildfire preparedness

Researchers are using interactive game design to help people prepare for wildfire scenarios and build community resilience.

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Aerial of a wildfire

CM research news

Aerial view of modern skyscraper buildings in San Jose, California, USA.

Outstanding alumni

Aviv Elor (Crown ’19, robotics engineering; Ph.D. ’21, computational media) is the co-founder, president, and chief research officer of Immergo Labs, which is revolutionizing physical rehabilitation through immersive virtual reality (VR) telehealth platforms.

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Linda Hirsch, a computational media postdoctoral fellow, developed an interactive game to increase flood preparedness in the local Santa Cruz community—demoing the game at the UC Santa Cruz Seymour Marine Discovery Center.

Sri Kurniawan, associate professor of computational media, is leading her students to research and develop games and applications to help people with special needs.

Professor of Computational Media Katherine Isbister and her students use games to explore how technology can influence humans’ emotional experiences.

Ready to take the next step?